The configuration window should appear normally and your controller should be detected and ready for configuration. This is not strictly related to this question, but the pcsxr package is still broken but in another way: You need to set Cpu = 1 in ~/.pcsxr/pcsxr.cfg or pcsxr will crash.Since we're using glade again, you'll also need to install or it wont work: sudo apt install libglade2-0.sudo cp /usr/share/psemu/dfinput.glade2 /usr/share/psemu/dfinput.glade2.sudo cp /usr/lib/x86_64-linux-gnu/psemu/libDFInput.so -> /usr/lib/x86_64-linux-gnu/psemu/libDFInput.so.sudo cp usr/lib/x86_64-linux-gnu/psemu/cfgDFInput /usr/lib/x86_64-linux-gnu/psemu/cfgDFInput.In the terminal, go to the extracted data file and copy the folling files: In the archive below you can find the configuration tools for the MesaGL plugin, the XGL2 plugin and the Soft GPU plugin. Two of the three will replace preexisting files. If the Linux PSX emulator of your choice is offering a 'gpu configuration' menu item or button, and you activate it, the emu is starting a small configuration utility for the selected GPU plugin. From the data file, you'll need to copy three files.You will find a file data.zip that needs to be extracted as well. Extract the deb archive ( right click -> extract here).Download the 16.04 version of pcsxr: (most likely the amd64 version uname -a will give display your architecture, if you see x86_64 then pick amd64 in the download).Install pcsxr normally: sudo apt install pcsxr.(All credit goes to josefien for figuring this out) ![]() The solution is to install the functioning input plugin from the 16.04 version of pcsxr. Fortunately, pcsxr is among the few packages that can be easily fixed. Ubuntu 18.04 shipped with many broken packages, and pcsxr is one of them.
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